Janzen Brewer-Krebs

Creating an AI for Slay the Spire

Creating an AI to play Slay the Spire is not easy. The roguelite traits that give the game replay value also make it hard to craft a single policy to play the game: randomness, procedural map generation, card drafting, convertible currencies (health, gold, cards, etc.), long reward horizon, powerful but rare synergies between relics and …

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